Monthly Archives: October 2013

Elemental: War of Magic

October 31st, 2013 | by Matt Haberfeld

Developer: Stardock ESRB Rating: Teen Genre: Turn Based Strategy Platform: PC Publisher: Stardock Release Date: 8/24/2010 What is Elemental: War [&hellip


Infidel’s Paintball

October 31st, 2013 | by Matt Haberfeld

Like everything in the universe, games have a finite lifespan. There are several ways of extending that lifespan, including forums, [&hellip


Dominions 3: The Awakening

October 30th, 2013 | by Matt Haberfeld

Developer: Illwinter Design Group ESRB Rating: Not Rated (Fantasy Violence and Themes) Genre: Turn Based Strategy Platform: PC Publisher: Shrapnel [&hellip


Research on the Internet

October 30th, 2013 | by Matt Haberfeld

Note: The links in this article are no longer relevant. Wikipedia has updated their Armet article while the site it [&hellip


Designing a Player Run Game

October 28th, 2013 | by Matt Haberfeld

Players are often the best resource for self policing the game that they play. They have the most intimate knowledge [&hellip


Use Based Skills

October 26th, 2013 | by Matt Haberfeld

Use based skills are skills that advance your character’s abilities through performing the ability in question. They are very common [&hellip


Final Fantasy Mythology

October 22nd, 2013 | by Matt Haberfeld

Final Fantasy MythologyOne of Final Fantasy’s most endearing qualities is its consistency throughout the series. Even though every game is [&hellip


Spotlight: The Rapier

October 22nd, 2013 | by Matt Haberfeld

The word rapier evokes images of the Three Musketeers, Romeo and Juliet, and even Zorro. It is a slender sword [&hellip


Surviving a Zombie Attack

October 21st, 2013 | by Matt Haberfeld

I will be the first to admit that zombie survival is an overdone topic on the internet. However, wouldn’t there [&hellip


Experience Systems

October 21st, 2013 | by Matt Haberfeld

Experience systems are an integral part of most RPGs, and are increasing in popularity in other genres as well. They [&hellip


Data Optimization

October 21st, 2013 | by Matt Haberfeld

With the way modern technology has evolved over the last 30 years, it doesn’t seem like data optimization would be [&hellip


Form Without Spirit

October 21st, 2013 | by Matt Haberfeld

Humans have always had an innate desire to create. We made bows and spears to hunt for food. We painted [&hellip


Identifying Polearms

October 21st, 2013 | by Matt Haberfeld

The most difficult weapons to identify are polearms. Very few of them have straightforward names, and many polearms consist of [&hellip


Wasted Time

October 21st, 2013 | by Matt Haberfeld

“We’ve already wasted enough time on this project.” –My boss My boss is a prophet…a SAGE I tell you. If [&hellip


Damage Ranges

October 17th, 2013 | by Matt Haberfeld

It is often the case that proper implementation of design theory merely maintains the quality of a game, but poor [&hellip


Eternal Poison Walkthrough

October 10th, 2013 | by Matt Haberfeld

Eternal Poison Walkthrough Read the Review Table of contents: General Notes Abusing the Experience System Abusing the Heirloom System Mercenaries [&hellip


Eternal Poison

October 10th, 2013 | by Matt Haberfeld

Developer: Flight-Plan ESRB Rating: Teen Genre: Strategy Role Playing Game Platform: PS2 Publisher: Atlus Release Date: 11/11/2008 Eternal Poison Walkthrough [&hellip


The Corporate Lynchpin

October 4th, 2013 | by Matt Haberfeld

The Corporate Lynchpin My boss is the Director of Information Technology at my company. Everything that happens at the company [&hellip


World of Warcraft

October 4th, 2013 | by Matt Haberfeld

Developer: Blizzard ESRB Rating: Teen Genre: Massively Multiplayer Online RPG Platform: PC Publisher: Blizzard Entertainment Release Date: 11/23/2004 What is [&hellip



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